algorithmic modeling for Rhino
Hello
i have made a try with extr upon vector y direction
it is working
but i like to extrude the suface upon the direction of the surface
because i have dirente suface pointin in diferente direction
any help
here is my file
thanks
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I'm not sure it makes good sense to extrude surfaces that aren't planar? Your boat hull surface is composed of so many pieces that extruding all of them in the direction of their surface normals (at u=0.5, v=0.5) looks OK but isn't really correct... except for the transom, which is planar. Maybe offset surface?
Here is a version that uses 'Offset Loose', then creates edge surfaces to connect the original and offset into a "solid" brep. Worked quite well, except for the lower half of the transom.
I'm still not sure how accurate this is using surface normals (at u=0.5, v=0.5) for the offset.
hello joseph
thank for your help
yes surface are not planar, i can just unroll it
I thought this will be really very simple to do...
i have try your both example
I aggreed with you,it is better to do an offset,it is much more acurate
Your offset loose give good result for what i need
and i learning more on grasshoper, so it is cool too
i was just able to bake even one item at a time or all the offset surface only
Why grasshopper cannot used the surface once it is join ?
thank you
other hint from another forum
loft the two surface edges after you've offset the first one. Then Cap it to make it solid.
grasshopper can loft two surfaces together, no need to even use the edges. Its one of my personal favorite little tweaks that grasshopper's loft has over rhino's loft.
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