algorithmic modeling for Rhino
Well ... I have at least 30 defs (from entry level to quite complex) serving as "vector tutorials" for my people in my practice. Problem is that all are carried over solely via code.
However if this attached is what you want I could consider translating it into native components.
Thanks Peter, I have to get better at using code....this could be a good kick start to do so!
There's a Plane Closest Point component which gives you the UV of the point in plane coordinates. So if you translate the plane origin along the vector, then use closest point you get the U and V. The component also outputs a signed distance, in case you need the W as well.
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