Grasshopper

algorithmic modeling for Rhino

hi all

i'd appreciate any help with a way to get the {u,v} values of a vector relative to a defined plane?

each of these vectors (shown in perspective)

relative to a defined plane at each vector (top view)

part of the script

Thanks

J

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Well ... I have at least 30 defs (from entry level to quite complex) serving as "vector tutorials" for my people in my practice. Problem is that all are carried over solely via code.

However if this attached is what you want I could consider translating it into native components.

 

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Thanks Peter, I have to get better at using code....this could be a good kick start to do so!

There's a Plane Closest Point component which gives you the UV of the point in plane coordinates. So if you translate the plane origin along the vector, then use closest point you get the U and V. The component also outputs a signed distance, in case you need the W as well.

Thanks David, that's done it.

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