Grasshopper

algorithmic modeling for Rhino

Hi to everybody and happy new year.
I was wondering if there's anyway to export from rhino to 3dmax, without transforming everything to meshes?
Thanks

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There's a plugin for 3D Max made by nPower: http://www.npowersoftware.com/

Probably your highest quality option. Typically the only formats which support Nurbs are IGES and STEP, occasionally RIB as well. If those don't work I'm out of ideas.

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David Rutten

david@mcneel.com

Poprad, Slovakia

Thanks David. I'll try it out.
If I understood you I should export for rhino to IGES or STEP format. And after use 3dmax plugin for import?
Thanks again

3d max is a mesh tool.  It does have a weak nurbs implementation, but even that is reduced to triangulated meshes in the end.

I agree, exporting as an obj or 3ds from rhino does not intelligently break down your surfaces to meshes.  You can pay for npower's option (which I hear is great) but your best bet is to break your surfaces down into quads, meshing it within your definition.

When I know I will be developing something to export to max, I almost always plan to define the way it will be meshed out.  Generally only working with curves until it is time to craft meshes.  I recommend MeshEdit's mesh from points.

http://www.food4rhino.com/project/meshedittools

Paneling tools is also a great, great option.

http://www.food4rhino.com/project/panelingtools

If you have little experience in a meshing program (3d max/maya/softimage/c4d) then defining the mesh yourself might be a steep learning curve.

Good luck!

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