Grasshopper

algorithmic modeling for Rhino

Does Rhino's OffsetSrf function exists in Grasshopper?

Hello,

As the title says does Rhino's OffsetSrf function exists in Grasshopper?

It seems there are a lot of ways to thicken a surface, (more or less complex) but the Rhino OffsetSrf is quite efficient and seems not to be found in Grasshopper.

Does someone uses the component?

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It does. Go to the Surface tab, Util...

This is not exactly the same.

Here an image that explain the difference

As you can see, there is no thickness to the offset.

Maybe someone has coded the OffsetSrf function?

If you want to extrude a "sheet" brep (i.e. trimmed surface) both sides at once > see this attached (for the examples/demos load R file first).

BTW: Keep in mind that Rhino is very slow with regard "solid" ops.

Attachments:

Bravo

Thats quite good work,

Thank you! ! !

Though, seems like baking smoothly is not really working... (?)

Baking yields "solids" as the used R method: 

Brep thick = Brep.CreateFromOffsetFace(bFace, extrD, tol, bothsides, createsolid);

made them. What do you mean "smoothly"?? (maybe your OpenGL settings? maybe your GPU? maybe Karma?).

See the baked demos (NVidia Kepler Quadro 4200):

BTW: Of course and depending on topology ... oops "things" may happen > see the (expected) "anomaly" nearest to the max curvature in the forefront "solid".

I was in shaded mode.. ! (

Your def rocks!

Thank you ! 

Using a single openbrep, when baked it happend to separate it as unjoined..

So i have this overlap. (?) Dont know where it comes from..

When surface is baked, the offsetsrf on the openbrep works normally.

Attachments:

Well... solid modellers (Rhino is NOT) can "offset" a stitched surface combo (a poly-surface in Rhino speak).

The only thing that Rhino can do is "offset" a single BrepFace (both sides or not). The above detail describes rather well that situation. There's ways to attempt (Karma is a must) to address this ... but the best by 1M miles ... is ...er ... to use a decent solid modeller.   

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