Grasshopper

algorithmic modeling for Rhino

Hi,

I want to make a Voronoi triangulation of points with a boundary of the cylinder.

I tried to follow some examples I have seen on the forum and I can't find what the problem is.

Whenever I make the algorithm, the cylinder becomes a box.

So, I tried to trim the outside curves, but failed as you see.

Pt is the multiple points located inside the cylinder.

Geo is the cylindrical mesh.

How can I fix the algorithm? 

p.s. I am NOT doing art thing. So, please do not include some algorithm to make the object look good. 

Views: 2060

Replies to This Discussion

Thanks, but my computer doesn't seem to work with the complicated algorithm... It freezes when I run it... 

I made it with an user object, i really cant remember where i got it but it works pretty well, i hope it works for you

Attachments:

Thanks, but I had a problem with brep and mesh things... 

why do u need it to be a mesh?

this was with another user object to convert meshes to brep

Attachments:

oh thanks, I gotta use it haha 

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service