algorithmic modeling for Rhino
Hi,
I'm a new member of this community, and a beginner user of GH.
I'm preparing my college design thesys on a Waerie&Phelan Theory.
so, i'm preparing some structures and i would obtain from these solids (Attached1)
a structure like the pictures of the other attached files (2-3)
can somebody help me please?
thanks a lot
Tags:
no they are some pics reached on the web for explain what is my goal!
Brep Explode -> Edges -> Join Curves -> Offset (with Planar) -> Fillet -> Surface Split -> Item(0)
So: getting the faces, and for each face : getting the edges , joining edges for a closed curve, offset the edge curve inward, fillet it, cut the face with it, keep the interesting part.
thanks a lot..I'll try tomorrow in the mornin'...
and I'll keep you informed...
really thanks to everyone!
P.s for a 3d frame?...like a bone structure?
hi systemig,
do you know a way to create points inside the bone structure, with grasshopper?
is it possible to create particle/points inside the shape?
I guess you want to voronoize it ?
Random points in the bounding box should work, if not, lots of random points and cull those not inside.
Welcome to
Grasshopper
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