Grasshopper

algorithmic modeling for Rhino

Hello....I have generated a mesh from a set of irregular points.

Now I want to divide up the mesh so that I can morph a tile on, but cannot seemt o do it as it is a mesh..Does anyone know how to do it?

Or do you know how I could make a surface from these points? Then I am able to do it easily.

Thanks

Trish











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That's a tricky problem... To use Morph with a pattern you'll need a single surface.

I can't think of a simple GH way to rebuild a surface from an unordered point grid. Maybe others will have some additional suggestions but I know you can use a plug-in called "Rhino Resurf" to create your surface. It looks like they also have a "Mesh to single NURBS" which is simpler than the full package.

They have a trial versions of everything.

http://www.resurf3d.com/index.htm
Thanks Taz

I did find a way to do it...although the definition is very long, and it makes the divisions triangular, but I have worked with that....although I can't seem to get any depth to my morph
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Oh, you want triangles... Then that's not so bad.

Try [Twisted Box] instead of [Mesh Box]. I'm not sure why Morph is even working with a mesh box.
Well I did want a square but actually my scheme works with triangles as well and if it is easier at the moment that is ok then.

great I'll try that!
Did you rename [TBox] -> [MeshBox]?

Otherwise you must be working with an older version of GH because I don't see anything that looks like the [MeshBox] from the end of your screenshot.

Morph should map to whatever you make for your twisted boxes.
I am using 0.7.0036 version.

I did change it to twisted box but It is still not morphing my tile. Is it because the binding box is a square and not moulding to the shape of my actual piece of geometry?

Dear Trish,

I need divide 2D shape with IRREGULAR MESH in small tiles.

You can help me in this point.

 

Is possible you give me your email for I send some examples.

Best regards

LINE

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