algorithmic modeling for Rhino
Can You guys help me how to start with definition which result will be similiar to :
http://www.123rf.com/photo_9685961_japan-map-shaped-from-origami-bi...
I have one plain surface and few attraction points on it. I want to distribute some (any) in this situation-birds, scaling differently and changing amount of them according to the distance of this objects. I think it could be also distributed along some curve.
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I'm not sure what went wrong in my question ?
:/
You should add screenshots, 3dm files, possible attempted grasshopper definition, a sketch of the intent or process you imagine should happen. Otherwise, how can we help you? That is why I sent you the link.
Hi Kuba,
I must admit when I first glanced at your question it wasn't clear to me either.
one plain surface and few attraction points on it..... scaling differently and changing amount of them according to the distance of this objects.
If all your points are on the surface what distance are you measuring?
What is "this object"
May be a sketch might help...
Michael
The rhino version is to high. I have Rhino 4. Can You change the version please?
Hi jay,
[Amplitude] allows you to set the Magnitude of the vector without altering the Direction.
In the case above the L output of [Vector2Pt] will be the same as the magnitude of the V therefore it is redundant. You are correct the Vector2pt.V and go into Move.T without passing through [Amplitude].
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Grasshopper
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