algorithmic modeling for Rhino
Hi all,
I have designed a series of circles vertically placed and divided each one of them by a number of points. After I have created a curve from each +1 point every time, I have created a second set of circles offset at -1 from the initial circles each time. divided those into points (N*2) , used cull pattern to delete the half.
What i want to do is connect the points of the outer circles to the points of the inner ones so that they create a zig zag form. (Trying to do corrugation on a surface)
Does anyone know how to do that?
thanks!
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Thank you David! Can you take a look at my definition?
I can't seem to figure it out!
It seems to work on the first three but on this one it seems to not simply pass through the points.
Hi Ami-
Okay...I've redeveloped your script a little bit in an effort to save you some time in terms of how you model in general...you have quite a bit of repeating elements, which is pretty inefficient in the long run. It's almost always preferable to make as few instances of any repeating process as possible...this makes it more scalable and easier to fix if something isn't right. So instead of having so many individual sliders I'd recommend using a gene pool, which is essentially a list of sliders.
*I added a bit of fun too :)
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