algorithmic modeling for Rhino
Hello
I am trying to place points along a curve, specifically I want the point density to increase as the curvature increases.
The method I was thinking about is to take vectors along the curve and measure the distance along the vector to the point where the curve has deviated from the vector by an X distance (or degrees) that could be determined by a slider, and place the next point there, hence where curvature is high, points are close together.
I have found this:
http://www.grasshopper3d.com/forum/topics/divide-curve-by-curvature
but it is not really what I need.
Thanks for your attention
P.S. It would be great if someone could think of a way to determine if curvature is positive or negative and have high density of points in the positive and low density where curvature is negative or viceversa.
Thanks again
Tags:
Thanks, but I need something more gradual
Thanks
looks great,
Will look at it now
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