Grasshopper

algorithmic modeling for Rhino

I was thinking about making a component that applies a deformation to geometry. It seems like subclassing Rhino.Geometry.SpaceMorph is the way to go.

Do I need to do anything other than implement MorphPoint? That seems sufficient for morphing with PreserveStructure=true, but it seems almost too easy to get morphing of the surface to within tolerance..

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Replies to This Discussion

Hi Tom,

 

that's all. You could also choose to define the MorphVector, but if you don't Rhino will just morph two nearby points and thus approximate the vector deformation.

 

--

David Rutten

david@mcneel.com

Poprad, Slovakia

Wow, I'm pleased and impressed.. :)

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