algorithmic modeling for Rhino
I'm creating a custom component that should theoretically add/remove geometry depending on the state of Preview (True/False). So far I've found this discussion: Python Previewing without an Output
From that particular thread, I've derived that ghenv.Component.Hidden will tell me if the Preview is True/False, plus the sample files in the thread illustrate how to remove and add the geometry to the display.
However, I'd like to add an additional feature, which is being able to bake the geometry using this custom GH component and getting back the GUIDs generated. Would anyone have any suggestions as to what resources I can look at or similar threads? I've looked through the forums but I may have missed some of the more relevant responses.
With the examples in the thread, it doesn't seem to allow for baking the geometry when the Preview is set to False. The code from that thread I'm looking at specifically is below (the file called CustomDisplayDisc etc):
import Rhino as rc
def preview(x, y):
global display
if "display" not in globals():
display = rc.Display.CustomDisplay(True)
# Clear everytime
display.Clear()
if ghenv.Component.Hidden == False:
r = g = b = 1
for i, crv in enumerate(Curves):
rgb = rc.Display.ColorHSL(r, g, b)
display.AddCurve(crv, rgb, i+1)
# Dispose of custom display
else:
display.Dispose
del display
ghenv.Component.PreviewExpired += preview
Furthermore, does 'display' function as a way of only temporarily holding the geometry or does it generate actual GUIDs? It would be great to understand more about this aspect of Grasshopper, since I'm still pretty new to using scripting in GH.
Tags:
Under Rhino.RhinoDoc.ActiveDoc.Objects you have all the methods do add new objects to the current document.
http://developer.rhino3d.com/api/RhinoCommonWin/html/T_Rhino_DocObj...
I believe you'll call it
circle_GUID = rc.RhinoDoc.ActiveDoc.Objects.AddCircle(Circle, Attributes)
which is also a function returning a GUID of this new Circle.
Regarding the display... I don't think any of the objects passed to the display pipeline are actually added to the ObjectTable.
On the same note, what method would I use to determine if the user opted to bake the geometry? (similar to how I can find out if Preview is set to True/False)
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