algorithmic modeling for Rhino
Hey there, after trying to do this in Kagaroo I tried to write a much simplier version using GH only.
The goal is to make a cover surface using one or multiples "legs". (example Shigeru ban's work, Metropol Parasol, etc...)
What I succeed :
- Move the points "Z" according to their respective distance from the attractor
Where I'm stuck :
- Using several attractors, I tried the Graft option but it gave me twice more points for 2 attractors..
- Creating the modified surface from the modified points coordonate. I tried the mesh form points and surface from point component with no results ..
Anybody have a clue about how to do it?
Thanks
Jonathan
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