algorithmic modeling for Rhino
It is not necessarily possible to convert a closed curve into a periodic curve. Periodic curves require changes to the control-points as well as the knot vector, so just changing the knots won't do it.
But why do you need a periodic curve?
If the curve is Periodic it can be splitted In two subcurves, and they will be of type NurbsCurve.
If the curve is not Periodic and I split it in two segments, the segment containing the point (t = 0) of the original curve is not a curve but a polycurve. This takes me to further problems if I use this curve for lofting a surface.
Changing the seam of the curve to one of the splitting points dos not solve it.
Thank you very much.
P.D. I know it is not necessarily possible but I am cutting a circle, so I assumed it would be possible.
Changing the seam of the curve to one of the splitting points dos not solve it.
It doesn't work or it doesn't result in the correct result or?
What if you convert the PolyCurve to a nurbscurve using the ToNurbsCurve() method?
Changing the seam of the curve to one of the splitting points dos not solve it.
It doesn't work or it doesn't result in the correct result or
It works but the curve still keeps the information on where the point(t=0) was in the original curve.
I already used the method to toNurbsCurve() but it does not solve it either.
When I use the curve for lofting it splits the curve at this point.
It looks like the support of RhinoCommon for curves with kinks and surfaces is not enough for this. Theoretically a nurbscCurve/nurbsSurface can have a kink/edge by adjusting multiplicities of knots. I am not an expert of this but thought it could be done. Even though it is not my case to produce a nurbsSurface with an edge, I am actually lofting portions of circles but they get splitted at the startpoint of the original circle.
I may be way off subject but, if this is about circles, couldn't you bypass the problem by drawing 2 arcs on top of each circle and using those for loft?
Thanks nikos.
Yes I can work that around. Sometimes it is much easier.
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