algorithmic modeling for Rhino
Hey,
I know this is simple but am trying to solve this only in GH. I am looking to connect the each corner point to the 2 corners in the profile above creating a series of triangles. I have tried 3D Proximity but it did not work.
Can someone please help?
Thanks
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I will using the triangles as a full surface
how would i do that?
also what is the first component inside the shaded box?
I can not seem to find that initial component to start that shaded box do i need to get a plug in?
Why do you keep asking? Download the GH file and check it yourself.
I downloaded the GH file but the polygons rev 2 is not the same as the photo you posted
nor does it have the same components
Ignor that Sorry,
Thanks so much,
How would I create surfaces between all of the lines and join them?
amazing thank you for the quick reply
I was wondering if there was a component that could raise and loser the array distance between each hexagon, i tried to play around but ever other row would change throwing off the full height and array
Many thanks (again) to Hyungsoo Kim for providing the basic geometry for this 3D print. The STL file +more pics & info is here: http://www.thingiverse.com/thing:2220224
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