algorithmic modeling for Rhino
Hi everyone,
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First try the classic:
1. Get a plane fit to (all) points.
2. Get a Sphere also fit to (all) points.
3. Get the intersection (Circle, that is).
4. Sort the points along the Circle (as Curve).
Here's a primitive demo on that case (witch is always solvable unlike 1M other cases that require ... er ... other ways [mostly via code] to skin the cat: like using a concave boundary etc etc ).
That said there's another 1M cases that are ...hmm... unsolvable.
Thank you for your reply! I have used the first solution that you suggested me and it works! thanks again!
And here's a variation that I use (among many others) for training my people.
For the moment don't bother how the random points are randomized "again" (the option using the freaky "component", that is) since this is totally irrelevant: just play with the sliders and exploit the possibilities.
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Grasshopper
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