algorithmic modeling for Rhino
hello,
i'm having a trouble with my rhino project- I've created a complicated curve (made out of many points- each one has a different coordinate) and i'm trying to make a surface out of it so i can work on it with grasshopper..
i don't know why but the patch command has worked partially- the surface is pixelated and does not reach to the boundaries)
can someone help me understand what am i not doing wrong?
or suggest another command i can use to create the surface?
a picture of what i'm trying to do more or less is attached also
thank you very much :)
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Hello,
I haven't the reply to your first question. For the second I think you must look at the video about the design of the pavillon. https://www.youtube.com/watch?v=VJV6W7qP0OM "THEVERYMANY, Argeles, Mesh Pleated Inflation". I am not an expert of this way of modelisation (first time today) but it is named funicular.
Almost 2 ways
1) Kangarooo from Daniel Piker , see example
2) http://www.grasshopper3d.com/profiles/blogs/finding-funicular-forms...
I propose you a script, far from the real one but could help you to build a surface like you want, a smooth one. The real is not like that it has a lot of V shapes.
1) draw on XY plane the main lines of the structure
2) draw surface with rhino with corner points. Always with the same way in order to have U and V aligned correctly.
3) extract fixed edges with rhino (yellow here) put them on a specific layer
4) F10 => select all control point except edges moves them upper (z > 0)
I gave you an example far from perfect at this time. It uses kangaroo. Open rhino first followed by GH script.
Ways to improve :
In real shapes begin in zigzag.
Surface must be added to kangaroo, surely through mesh... play with goals of Kangaroo ...
thank you :) i will try what you've suggested
thanks - i did something else in the end- split the complex geometry to little parts and than use "edge surf" command to make the surfaces... there is a little problem with surfaces that "sit" on each other and with the smoothness of the shape in general but i'm sure i will figure it out
thank you for all your help :)
could you please bake the result?
i'm having trouble seeing the result as it's shown in your picture
thank you :)
it would be great if you will do it in your spare time :) thank you very much i will appreciate that :)
Here is the 3dm (a bit heavy !)
there are just the inputs for the GH script.
can't see the attachment...sorry for the burden I'm causing you :|
got it thank you very much for all your help ! :)
It was more than 5Mo, no problem to send it by email.
I think if you want to add you coral you can triangulate the shape you have (meshmachine) followed by a dual mesh like that
http://www.grasshopper3d.com/forum/topics/loft-of-closed-polylines
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