algorithmic modeling for Rhino
Hi,
I generated this point cloud using gh and kangaroo.
In the next step i´d like to apply colors to the mesh spheres based on the distances to 4 attractor points (see images).
With only 1 attractor point it would be clear how to do it but with 4 things seem to be different...
Can anyone help me on this?
Thanks in advance,
Simon
Tags:
And with an extra power component to amplify the weighting.
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David Rutten
david@mcneel.com
Poprad, Slovakia
hello David,
I was wondering, is there a way to apply this logic to a mesh? i have a grid, which i subdivide into groups based on the distance from attractor points. the grid is transformed in x,y,z directions based on the attractor points, and using the plug in Mesh from Points, i create a mesh out of these points. so is there a way to create a gradient colouring of the mesh, based on the distance between its vertices and the attractor points? so in a way it is obvious which part of the mesh was influenced by which attractor???
thanks in advance for your reply!
Aaah this Weighted Average component is nice, I would never have thought about using it on colors.
Hi,
I am having a similar problem but the difference is that instead of having populate2D, am having a mesh. Also, instead of points acting as an attractor, in my case there are coloured lines on the mesh which will be the attractors in my case and according to which i need the color of the mesh to vary. This is right now very conceptual.
Can you help me??
Thanks in advance! :)
P
Thanks so much! that is exactly what i needed.
hello David,
I was wondering, is there a way to apply this logic to a mesh? i have a grid, which i subdivide into groups based on the distance from attractor points. the grid is transformed in x,y,z directions based on the attractor points, and using the plug in Mesh from Points, i create a mesh out of these points. so is there a way to create a gradient colouring of the mesh, based on the distance between its vertices and the attractor points? so in a way it is obvious which part of the mesh was influenced by which attractor???
thanks in advance for your reply!
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