algorithmic modeling for Rhino
Hi Everybody,
We have developed a strong cloud infrastructure that can run many instances of Grasshopper on demand, bake results, save & access resulting geometry and renders.
We did that for a failed mass customization project we had in mind, and are looking for ideas on how to use this technology in a way that will be beneficial to the GH community.
Our first idea was to implement Galapagos on top of this infrastructure, we can accelerate the process by say, a factor of 20 (this is fluid as we can technically run as many GH instances as we want.). This may open Galapagos to much bigger problems, and of course will solve normal problems much faster. Will that be an interesting project to anyone?
We have invested quite a lot of effort in building this infrastructure, and would be very happy to find a good use for it.. So, any ideas, thoughts and suggestions would be great.
Thanks, Amit.
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I would be very interested in this, although I don't have a specific project in mind. Frankly, I think you should just make the infrastructure available (perhaps on a trial basis) and see what people do with it. Using it to render complex animations for one would be a nice possibility - so that instead of an animation slider where every state is solved in sequence, it could farm out all the frames to be processed in parallel.
It looks very interesting :) Perhaps it could be a good start point to share some ideas to let the community to experiment with them...without "touching" and measuring possibilities with the tool in your hands is a little bit complicated to understand how far this cloud system could reach solving problems or optimizing designs.
Hi Angel, thanks for the interest.
Amit
Hi Amit
What's the status of this project?
Cheers
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