algorithmic modeling for Rhino
I was trying to create an extruded checkerboard pattern on a surface an ran into an interesting (well, for someone who doesn't program) problem. If the board had an odd number of rows/columns, checkerboarding was easy, just cull the evens or the odds. However, if there was an even number of rows or columns, you would have to alternate evens/odds per row.
I eventually figured it out in a somewhat roundabout way and figured I'd post it here to see if anyone had a better way of doing it.
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You might be interested, I added some similar functionality to StructDrawRhino for arbitrary grids of curves for Arthur and Ognek last year, you'll find the definition here: http://www.grasshopper3d.com/group/geometrygym/forum/topics/request...
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