algorithmic modeling for Rhino
hello @ll,
i have a input geometry that consist of several planar faces which are ngons.
i basically want to find out all the angles between adjacent faces to make some joinery that connects the face that share the same edge. (all at the inside )
so now is it better to set this up with a brep or build it up on vertices ?
for surfaces theres this brep topology component which shos which faces /edges correspond to each other - is there something similar for meshes (native gh component) ?
plz help out,
thank you
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