algorithmic modeling for Rhino
Hi every one.
I need to a definition to seprate and detach any given surface or mesh to tree type of sub-surfaces according to normal vectors.( xy , xz and yz like faces )
I need to filter the list of normal vectors in 3 parts by rules shown in the attached image. I just don’t know how to do it in GH. In the following example I show a sphere detached to xy , xz and yz like faces .
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Yes.That's exactly what I needed.
Thanks a lot my friend. :)
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