algorithmic modeling for Rhino
I'm looking regulary at grasshopper to see where this plugin is going on, because I think that it has a lot of potentiel.
My principal interest is about the "bake" action which creates "definitive" rhino geometries according to the solution. By "definitive" I mean that geometries are creates and cannot be edited later with the same parameters available in the solution.
The following is what I have in mind and it's probably more in "parametric" way of thinking. I would like to create a solution, than bake the geometries as a special "grasshopper object" containing the solution within. This object could be later selected and we could see all its available parameters within the properties panel (maybe adding a new section named "grasshopper" within the dropdown menu). Also in the properties, it could have a button too open the grasshopper main dialog and load the specific solution embed in the special object. This special objet could be something like a "block" that we could copy or instanciate in the scene and could also be exploded to a "definitive" object (loosing all the embed solution)
Probably grasshopper is going in that direction for its final release (I wish). but still I open the discussion, in the case this was not considered.
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