algorithmic modeling for Rhino
what does render mean? ...
Generating an image from a Rhino model.
Ahmed are you an architect, designer?
You have soon a private messege
basically I do nothing with rhino. I onle work with grasshopper. It's free and good :)
I do some parametrisations.
P.S.: You're more than welcome. I can show you around ;)
I onle work with grasshopper. It's free and good :)
Sorry to burst this bubble.
Grasshopper is a free plug-in for Rhino.
Rhino costs money.
As of version 0.9.0050 Grasshopper will no longer support Rhino 4 (you can carry on using 0.9.0014 as long as you like with rhino 4)
Rhino 5 evaluation does not support Plug-ins
Therefore if you wish to continue using the latest and coolest Grasshopper you will need to buy a version of Rhino 5 whether it be commercial or student.
Assuming your not taking the piss: Back in the good old days, grasshopper was originally an explicit history tool (and still is), which used Rhino's ability to 'remember' certain actions. For instance in Rhino if you lofted two curves with explicit history on and later modified one of those curves, the loft would also change with it. This function in Rhino is really neat but had its limits, so tadaaa Grasshopper was born. Grasshopper build upon this ability and has grown substantially but still it is based upon this principle.
In grasshopper you start with some input geometry (most of the times), do some voodoo with components and in the end get your desired output geometry. This output geometry is in red and transparant, which means that it is not added to the document yet. To come back to the example of the lofted curves, these might be your input geometry in grasshopper, the loft component the actions you want to perform and the result the output geometry is your lofted surface. Now here it becomes interesting and also key in understanding the fundementals and strength of grasshopper. This lofted surface is not added to your document yet and gives you the ability to constantly modify your inputs and directly see the result. for instance change the shape of the curves, change the loft type, add an extra curve to the input, rebuild your curves, close your loft etc. etc.
As soon as you're satisfied with the result you press Bake Geometry. And kaboom baby, the geometry is added to your document.
I know you ask me, wooow al that trouble for lofting some curves, i could have done that in rhino way faster. Yes true, but what if you wanted to orientate some shapes along that lofted surface and make them gradually change in size etc. That would take time in rhino, and what if later on you wanted to change the amount of shapes on the surface, or change the initial curves to loft with. And precisley here lies the strength of grasshopper.
With a press on the Bake Geometry you add this geometry to your document to start modeling with. It is like making a snapshot for further 'manual' editing.
I'm not taking the piss. Just a beginner :)
voodoo? kaboom baby? :)
I want to check, if I have understood your answer:
Ok, so bake geometry takes the "Grasshopper voodo" into rhinoceros so, that Rhinoceros has it also and you can edit your "vodoo" also with the help of Rhinoceros?
You're the man!
Yes exactley, you got it! Also check out this link for some nice tuts and introductions:
http://www.grasshopper3d.com/page/tutorials-1 and
Sorry for my sceptisicm hehe, the thing is that the bake geometry is one of the key features of grasshopper. It's like asking what the 'save' button does. So wasnt sure if you were trolling us hehe :) Good luck and if you're stuck with something, post it on the forum and you'll get a response almost everytime.
Cheers!
Prost! :)
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