algorithmic modeling for Rhino
Hy, i think you got me wrong, with this you have to draw lines, right?
But this is non planar curves, i thought to select those lines (exploded) and from them at once create closed polylines between them or closed region, however you wanna call it.
Hi Andy,
New idea based on your old idea (Thread) and this idea. Its not bombproof but as you can see i have tested it on a few options. You can plug in multiple roof outlines too.
You will need:
Weaverbird : http://development.food4rhino.com/project/weaverbird?etx
Python: http://development.food4rhino.com/project/ghpython?etx
Code Attached, Hope this helps.
Matt
PS If you still need the outlines just Explode the output brep in GH and then use the Extract Wireframe and Join components to get closed loops. Guessing as you wanted surfaces before the outlines is just trying to find a way to get there so did not add it to the code.
Thanks for this, but in fact i need just outlines without mesh (nurbs). i tried that but it requires adding support egdes (lines) to create mesh, right?
Let's say something like in microstation like create region tool, it creates outlines (closed lines) when you click inside boundary of lines.
But you need to create them one by one, and it's just in 2D. It would be nice to select all lines and create those outlines (closed lines).
Image one is microstation and image two is what is created outlines but PLANAR not non planar, from non planar boundary surface, is there way to create them non planar, maybe to not create over surface?
Like i said i don't want to create meshes anyway with weavebird it requiers lot of manual work for preparing. Jus to create boundary outlines...
If there is no such a way, let's take a look for maybe this then. How to project control points from planar polylines (bellow) to control polylines (abowe). The polylines abowe suits to lines above.
Hi Andy,
Pieter above has given you one option without meshes above in the thread, but your idea of projecting and moving interested me so I had a little go using some of the ideas on this thread I must admit. but No Meshes :D
It will still break if you try to build the Gable ends yet,, as points are above centre lines so adds extra intersection points.
Nice Work Nikos, Did not consider looking for Mesh Merge as that would create Ngon's. Also made me realise I have not install all my plug-ins again when I went to find it.
Andy, you will find the plug-in /gha with Mesh Merge here I think:
http://www.grasshopper3d.com/forum/topics/mesh-pipe
Also how come they are non Planar, I under a Quad. etc can be not planar but not the triangle, I would look to see what you file tolerances are maybe they are to high?
You are right, I had forgotten this was not a native component.....
The other ideas that you and Pieter posted are briliant but I still don't get what is the manual work that andy believes is required with the mesh aproach (other than installing the needed plugins).
Projected pitches (Matt) somehow works, but there is a confusion somewhere (first image).
i tried nikos step but i can't finnd mesh merge to try this, it's not under this link http://www.grasshopper3d.com/forum/topics/mesh-pipe. And what i mented under the manual work, to putt some support lines. (second image)
And third , i didn't saw at first Pieter's way, acctually i don't know how it works, those nubers how need to be set. But anyway it has the same confusion as first image (projected pitches.gh)
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