Hi All
i'm wondering how to record an animation in gh; for instance, I'm playing with attractors and i'd like to record the changing geometry according to the distance from a moving attractor.
any clou?
so the best way is to connect all sliders I want to animate (trough some magic function)with one slider?hm-I will try
and another thing is there any way to change line types in GH?or at least thickness without modelling it?
Alex
Permalink Reply by to] on June 10, 2009 at 10:33am
hi alex
so the best way is to put them on separate layers and define for every layer the print width you want and then activate in rhino the print-display and you will have changing line-width ( but you have to bake them first)
hope that is something that helps you
the magic functions are the right way for the animation ;)
He Alex
The workaround for me so far was giving theese lines a thickness in scaling/offsetting/moving & lofting this guys together. Piping is really computationally intensive and not adviseable.
servus to]
I tried similar things like you described but the problem is the baking factor. Is this the only possibility? In that case a small baking/screenshoting/deleting/andagain-script is inescapeable??!