Maybe after getting the cells sorted, you can calculate the area centroid of the cells and scale them according to the attractor position, just an idea.
Hi FRancesca,
A great documentary about crocodile skin: http://www.channel4.com/programmes/inside-natures-giants/episode-gu...
Is there something specific you would like to reproduce in the skin or just how it looks?
Could you try modelling it on rhino and post an image?
Greetings,
Arthur
i want to modify a voronoi using attractor...so when i move attractor point che point that create the voronoi move themselves. specifically i have to create a texture like alligator skin with more little cells in the corners of an ipotetical square and bigger near the center.....
i need to create something like alligator skin ..... but want to be able to modify the texture.
All you need is one point in your Rhino file, and GH will make the rest. Place a point in rhino, then right-click on the point component that's labeled "attractor point" and select "set one point". Then select the point you made in rhino, and start dragging it around to see how it affects the attractors.
I'm sorry, I didn't realize you've never used grasshopper. However, you shouldn't have to connect any boxes. You should only have to reference a single point, and the result should appear. I'll include a rhino file and the definition again. Try downloading these. If you've never used grasshopper before, this definition is probably a bit too complicated for you to learn with, but hopefully will give you the result you need for now. If you're interested in grasshopper, you might want to start up with some tutorials, like those over at www.digitaltoolbox.info. Good luck!