algorithmic modeling for Rhino
I think i am posting to much in the last times.... but everything i try to do, there is always something that stop me.
The thing now is that I have a lot of topographic curves of a city, but they are general and has no detail and I am doing some schemes like in the photo attached. So i want to move randomly some control points and then replace them in the same order and position to build the new curve... But i dont know how to do the last part, replacing and rebuild.
Any idea?
Best regards,
Daniel
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The problem with using the existing control-points is that you may not get any randomization if the curve doesn't contain any cp's along a certain stretch. You can divide the curve into equal segments to ensure the randomness is equally spread along the curve.
I attached two approaches, one which randomized points along the curve in the XY plane, and the other which randomized points along the curve along the local perpendicular vector.
Maybe (just maybe) the "inverse" could work as well : just "enrich" the mesh by replacing selected faces with more "detailed" ones by taking into account the local topics of interest (buildings, pavements etc).
For instance: go to a face> spread a few rnd points on it > delauney (with respect the face plane) > remove the face > replace with the delauney mesh.
Yes, that would be a good solution for making "details" in a more approximate scale, but here the idea was only working with the curves alone, no more meshes (maybe for general schemes).
Thank you
Nice solution. Thx.
Do you know a good tutorial about working with lists, because i always have problems and i don´t know how to solve them. In this case, was if I want to replace some points in the order (random order) they are and then rebuild it. Is it difficult?
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