algorithmic modeling for Rhino
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Hi Martin,
nice Work, please find attached a vb component I have used to save a screenshot, quite while ago.
I can't realy remember what I was doing back then, but maybe you can have a look I had a similar issue there.
Concerning Issue #3 and maybe also #1 why don't render a cubemap -> with 6 / 90 degree cameras and export similar as facebooks ffmpeg transform cubemap algorihtme or use it to transform it back to a equirectangular projection...
I automated this for simple panoramas and it works quiet well
https://github.com/facebook/transform360
Looking forward to see that with the new rendering options in Rhino 6.0
Thanks Richard,
I had a short look at your script. Looks promising!
I am actually first producing a cubemap and then transforming it to equirectangular. Also looked shortly at transform360 already and thought it would not be able to do this kind of transformation, but it seems like it does! I will try it.
Also found another mistake in writing the screenshots, which is not mentioned above. I am only rotating the viewport and not the view itself. Visualising the camera looked a bit funny, it is like turning your eye inside your head, which does not make a lot of sense. Now I changed it and the camera is always facing the midpoint of the view - the normal behaviour - but for a real eye it would mean it is fixed to only one position and you would need to always rotate your head. Whatever...
Thanks a lot!
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