algorithmic modeling for Rhino
NO Looping components, no force fields,no Marching cubes.
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@David - To be honest, my voxelization isn't truly voxelization... (that's also why it's so fast).
Apostol Răzvan Florin Why do u call Parametric Forms "Weird" ..?? :)
Ah, cool! voxelization is fun, and Mateusz's implementation is super fast.
The process is really simple uses Mateusz Zwierzycki "voxel" component and simple "catmull-clark subdivision" the subdivision kind of melts the voxels all over the given curve generated by "pop 3d".
It was an attempt to replicate Marching cubes http://www.grasshopper3d.com/profiles/blogs/marching-cubes-curve-wr... without using above mentioned processes .
nice! how does it work?
i cant understand what im looking at. Please explain this weird image.
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