algorithmic modeling for Rhino
Treesloth is a plug-in that extends functionality for working with lists and data trees.
The current release now also supports writing and reading binary files that allow for robust interoperability between multiple definitions.
All of the components are distributed within the "Sets" group.
These components mostly are derived from needs met directly in practice. Feedback is very much welcome, and if you have ideas for solutions that will help you better manage your data, please feel free to make suggestions for future releases!
You can download the most recent version on Food4Rhino.
Website: http://www.bespokegeometry.com/2015/07/07/treesloth/
Members: 73
Latest Activity: Sep 20, 2023
Hi David Stasiuk,I've been happily using your Treesloth components for a while now and it helped me a lot when editing complex data trees. Thanks for that!One of those components is the 'Explode at…Continue
Started by Gerran Lankhorst Oct 28, 2020.
Hello David,after this discussion i thought a partition Tree…Continue
Started by ng5 Alex. Last reply by Congzheng ZOU Aug 31, 2018.
Hello David,Great new update and now a dedicated group!I have been experimenting with pack unpack data. It opens great possibilities for collaboration.the case study was 2 users working…Continue
Started by ng5 Alex. Last reply by ng5 Alex Jul 10, 2015.
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A new version is long overdue, for sure. I just haven't gotten to it. Any specific ideas for components you'd like to see?
Is there any plan for new version?can add some compnents or suit for rhino 7
It should work. I am running 6.20 and it's fine. Are you sure it's in the right directory/unblocked?
hi,everyone:
Can you work with Treesloth in rhino6_SR19? I cant find this plug-ons in my grasshopper .
There's a new version of Treesloth up on Food4Rhino. Just an incremental update, really. The primary addition is "Explode at Index," which lets you select the index depth at which you'd like to explode a DataTree.
Hi David! Thanks for this tool. I am trying to use the pack and unpack data components. I guess the data is getting packed but I am facing an error while unpacking. It reads "There are more data elements in the file than outputs in the component. Use ZUI to see all data elements". I understand that there are some missing outputs in the component which I get using ZUI. But how do I get the ZUI?
Thanks,
Ram
Hi Arend...so this is getting a branch just by its index? Good idea!
Great work, thanks a lot for the effort! My most used tree-hack must be the "Three index" (didn't spot it right away in your collection). A few lines that make things a lot easier to debug.
private void RunScript(DataTree<object> tree, int i, bool keepPath, ref object A)
{
if (tree == null || tree.BranchCount == 0)
{
return;
}
if (keepPath)
{
DataTree<object> kp = new DataTree<object> ();
kp.AddRange(tree.Branches[i], tree.Path(i));
A = kp;
return;
}
A = tree.Branches[i];
}
Hi Francesco. Thanks! I hope it will be useful for you.
I am not sure I quite understand what you're looking for...it would behave like the path mapper but have a different type of interface In the example you give, it's possible to do this with shift paths. So you could go from {a;b;c;d} to {c;d} by shifting paths with an offset value of 2...or to {d} with an offset value of 3...or to {a;b} with an offset of -2.
It could be possible to create a subset mapper where you fed it a domain, like "1 to 2" and it would return {b;c}. Is this more what you're thinking of?
Hello, congratulations for the work!! There is one tool/component that I think is worth to develop as well. One that allow to merge paths into the same data tree, something that usually it is possible to do with the Path Mapper but more intuitively and quickly. Using Path mapper it is done with lexical operation like: from {a;b;c;d} to {c;d} or to {c} or to {d} (as examples). I am sorry if in the new Treesloth there is already this possibility but I didn't understand. In this case how? Thank you!
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