algorithmic modeling for Rhino
Hi All,
quick question:
does anybody know if there is a way to mesh a brep, the same way the Mesh Surface (UV Mesh) component in Grasshopper works, in C#? The brep to mesh and rhino mesher don't work for me the way I want unfortunately.
Thank you in advance.
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If your brep is made of untrimmed surfaces, explode the brep, mesh the individual surfaces and join the resulting meshes together. Make sure the number of segments on adjoined edges is the same.
If you've got trimmed surfaces you have to use the brep mesh component. You can tweak some parameters to try to achieve more even, proportional faces but you'll never end up with an ordered set of vertices.
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