algorithmic modeling for Rhino
oh ! MASTER is awesome I tested it. actually I'm trying to get a surface from polygons so I think could be better get a surface from points instead lines could you help me?
I've already mentioned, my previous posting is not a universal solution but a solution for a particular geometry.
In this case, the subject is a mixture of tri & quad mesh, so you'll need a bit different approach.
Anyway, I'm not interested in solving these kind of problems anymore, so if you want, post a new discussion so that other forum guys can help you.
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