algorithmic modeling for Rhino
Hi everybody!
I'm new to Weaverbird, and I've just started to play with it.
I've found THIS tutorial, the .gh file works good, but when I've changed the original geometry (a sphere) into a brep, it happened this to the edges:
As you can see the voronoi has got a lot of error.. Maybe this is due to the fact that the definition has been written for sphere and not for a poly-surface..
Ideas?
Thank you all
Tags:
Wow! It seems exactly what I need.. I'll try it immediately. Many thanks!
Yep, it works perfectly! Thanks for sharing this knowledge.
I've another question.. The definition that Hyungsoo has given to me doesn't allow to scale considerably the net. I've tried to increase the points number, but this doesn't change the things so much.. So, how to do it?
eh, eh, eh.. ok, I was increasing the points number with too low values.. Thank you again!
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