Hi David: I suspect that mesh-subdivision type is not the major influence on the difference in the Iso surface, created by K3DSurf and the formula you proposed using the Iso Surface component. There appears to be a rougher or muscular interpretation in your formula, unlike the overall smooth flowing surfaces in K3DSurf. I'm wondering if you have any idea how in GH a smoother surface flow can be achieved? p.s. I noticed a fellow member wang just came up with a great looking Gyroid.
I am a student of China Academy of Fine Arts, and I am preparing my graduation project. I am curious about how this model was completed. Can we exchange ideas if it is convenient? thanks a lot!
Kim hauer
Hi David: I suspect that mesh-subdivision type is not the major influence on the difference in the Iso surface, created by K3DSurf and the formula you proposed using the Iso Surface component. There appears to be a rougher or muscular interpretation in your formula, unlike the overall smooth flowing surfaces in K3DSurf. I'm wondering if you
have any idea how in GH a smoother surface flow can be achieved?
p.s. I noticed a fellow member wang just came up with a great looking Gyroid.
reference to your script: http://www.grasshopper3d.com/forum/topics/learning-math-creatively
Jun 14, 2015
ng5 Alex
vbrec_volvcloud.gh
Feb 24, 2016
Ahsha
Hi David,
I am a student of China Academy of Fine Arts, and I am preparing my graduation project. I am curious about how this model was completed. Can we exchange ideas if it is convenient? thanks a lot!
Best regards,
Ahsha
Jan 3, 2023