The definition is a little disorganized. What in particular are you looking for? If you're trying to find a way to go back and forth with Ecotect, the sample GECO definitions are much more legible.
First, Qhull needs the 8 corner points of a box bounding the points you want to voronoize (or it would have to calculate infinite objects, just like in 2D), just keep the components calculating these in Dimitrie's example definition.
hassan.orion
salam,..
good to see people form our country taking interest. which uni and year are u in?
Oct 19, 2011
hassan.orion
Ned karachi. final year yar. m in deep shit... ... making a school ... what u doing? u must be with khizr ishtiaq
Oct 19, 2011
Erick Katzenstein
Hi Huzefa,
The definition is a little disorganized. What in particular are you looking for? If you're trying to find a way to go back and forth with Ecotect, the sample GECO definitions are much more legible.
Oct 20, 2011
Yoann Mescam (Systemiq)
Hello, about your question using Qhull:
First, Qhull needs the 8 corner points of a box bounding the points you want to voronoize (or it would have to calculate infinite objects, just like in 2D), just keep the components calculating these in Dimitrie's example definition.
If you want to intersect the voronoi with some brep, remove the first 8 surfaces, by example with a shift component, just like in http://www.grasshopper3d.com/xn/detail/2985220:Comment:406233
Tell me how it works.
Oct 23, 2011
Yoann Mescam (Systemiq)
You can take a look at: http://ledatomica.wordpress.com/2010/04/11/organic-mesh-modelling-i...
Oct 24, 2011
Yoann Mescam (Systemiq)
I dont quite understand your question, you will have to give some drawings of what you intend to do.
There is an infinity of tesselations with given surfaces, and they are not necessarily Voronoi.
Oct 26, 2011
Charles Aweida
Sure, give me your email and ill send it, do you need the arduino/processing code too?
Dec 1, 2011