Hello-
I'm trying to shrink wrap a mesh around a point cloud generated by a laser scanner. Since it's a scan of trees/vegitation, the points are not just on the outer surface but all through the shape (see the example file).
I need to reproduce the general size, shape and locations of trees in an existing place, so I cannot just sketch in some trees. my output needs to be rough blobs approximating the shape of the tree or group of trees. I have run a MeshFromPoints on the clouds but that generates a random jumble of mesh faces.
What I 'll need is to be able to "tune" the shrink wrap's complexity/resolution.
I'm a complete GH newbie and I'm not looking for somebody to do the work for me but -
A) is there a grasshopper solution that gets me close
B) can you point me to some tutorials
C) process many of trees / stands of trees
I hope this describes the problem accurately.
Hyungsoo Kim
Hi.
I'm not sure this is what you are after BTW,
You can voxelize your ptcloud data by using "volvox" plug-in and subdivide & smooth by using "Weaverbird" plug-in.

May 30, 2017
ng5 Alex
Hello Sam,
maybe this could help you.
voxel size sets the resolution of the blob(s) and smoothing comes after to have a smooth mesh describing your points.
best
alex
edit
well this post was unanswered with refresh, until i posted, when it turned out 5 minutes earlier Kim was there.
May 30, 2017
Sam Ammar
Excellent! 2 flavors of solution.
May 30, 2017