How to merge a Hexagonal pattern with a Voronoi pattern?

Hello,

 

I am working on a facade pattern definition, and I could use some help, as I, frankly, don't know what I am doing.

I am after a facade pattern which is a blend between hexagons and voronoi. Basically, let's say we have a square surface, I want this square surface to be of hexagons at the left part and gradually these hexagons transform into voronoi at the right part of the square surface. So, I want a gradual change.

Now, I want to use this definition in conjunction with attractor point.

 

To the left of the image, there's a hexagonal pattern with an attractor point, to the right, it's the same hexagonal pattern but distorted. How do I blend these two? 

 

Here, I manually tried to merge the two different geometries, just to give you an idea of what I am trying to achieve. You can still see that there is a seam where the geometries meat, which is not desirable. I want gradual change between the two different patterns.

Thank you

Marios

 

Update:

Voronoi_Hexagons.3dm

Voronoi_Hexagons.ghx

Load Previous Comments
  • Kyle Culver

    Line,

    Clarify what you mean by square voronoi?  What are you trying to achieve?  That may help to find an answer.

  • LINE

    I have in General Discussion

    Discussion one post with what I need, I can not send you one pdf file, please have look is in page 1 and you can see the pdf file.

    Basiclly what I need is do voronoi not with Hexagons geometry but squares geometry.

     

  • Leonardo Nuevo Arenas