algorithmic modeling for Rhino
Both the lunchbox and weaverbird plug-ins have some nice ready-made polyhedron components. Or you could go crazy and try to emulate Jak Drinnan's project...it's in this thread:
http://www.grasshopper3d.com/group/kangaroo/forum/topics/images-of-...
Thanks for your help
The easiest way to create a specific polyhedron is to use the cartesian coordinates mostly provided on wikipedia or wolframalpha.
If you have access to Mathematica you can also use Mantis to save time punching in numbers.
Hi Philip, Thank for your reply.
I'm looking for non_numerical (Analytic) method because its precision. By analytic method I mean something like 'Greek Trisection of Angles'. I have some experiences for creating difficult polyhedrons in CAD but in GH seems be a challenge.
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