algorithmic modeling for Rhino
Hallo to all of you who are reading this!
I am using the definition below to construct an object ot of metaballs.
I have several problems that drive me insane:
---- how can I turn the result into a mesh or surface?
---- when I bake the curves in rhino, there are like 2-8 duplicates, but since 'SelDup' doesn't work, I assume they have some small differences between each other. Or I'm wrong? How can I avoid duplicates?
---- how can I "round up" the closed curves, compiled from the definition, so the result (mesh,surface) would not appear with an uneven texture. (scrnsht.png)
I am also attaching an example image of what I wan't to achieve as a mesh/surface.
Can someone PLEASE help? I am about to go crazy soon.
Tags:
try this, with this you can turn any curve into a mesh.
http://www.grasshopper3d.com/group/exoskeleton?groupUrl=exoskeleton...
You can also try this:
http://www.grasshopper3d.com/profiles/blogs/marching-cubes-curve-wr...
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