algorithmic modeling for Rhino
Hi Guys I was wondering if there was a way to make this in grasshopper? 3rd image.
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Looks to me like 'Contour' lines on random terrain. Here is a quick effort:
'Cap Holes', which creates the horizontal surfaces, fails in some cases. It failed in many more until I made sure the two edges and the ends of the lofted curves were all at Z=0. I had to sort the curve start points by X to get them to loft properly.
I'm sure there are other ways to do this...
For one thing, the lofted curves could be created parametrically instead of by hand - in fact, the surface could be created in many other ways.
Hi Joseph,
Thank you for that, looks amazing. Im currently trying to implement the same idea except with a truchet pattern as the contours. However when I plug in the truchet curves I dont get the same outcome as you have gotten in yours? Is there a way to fix this?
You need to understand how my curves are used to create the wavy surface. Off hand, I don't see how truchet curves would apply to this.
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