Grasshopper

algorithmic modeling for Rhino

hi all,


i'd like to know how to place a point in Grasshopper to the 3D center, (meaning: x,y,z = 0) of my Rhino 3D scene to work with in Grasshopper as the origin point/object for arays, etc. ?

Thanks for all help :)


timo


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Replies to This Discussion

Vector > point > pointXYZ
hhmm,

thank you but also sorry, cause it does not set a point to the origin of my Rhino space.


Does yours?


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The pointXYZ component has 0,0,0 as it's default coordinates. If you do not see a point, go to edit > opengl sprites and see if that helps.

hmm,
where do you commend me to go?
I meant view> opengl sprites
Being that you svreenshot shows an x for a point, this is prob not your issue. The point xyz component should just by default give you a pt at 0,0,0 in the default xy cplane. If you change the cplane in rhino, the pointXYZ component will still default to the original worldxyplane origin.


oh ok,

but still,

although all Input values are 0.0, the GH-point sits somewhere undefinable in space:


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Your rhino cplane is in undefinable space
aha,

so you mean, the GH space origin actually always indicates the origin of Rhino space?


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hmmm. i wrote two messages and both got erased. Grasshopper works in world coordinates. As i was saying, grasshopper's main developer once said that cplanes are for suckers (that's what i understood) so you'd have to make your own transformation. work in world coordinates and use the 'orient' component at the end, for example.Also, check the website 'chat'.
hmm,

well this makes me realize that i actually don't know how to move a point/object in Rhino to the World center,

cause i can't move anything to the same position as the GH-point which has 0,0,0 :(.


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Because you're probably working on a modified cplane. Reset the cplane and it will lie on grasshoppers 0,0,0 point.

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