algorithmic modeling for Rhino
Hi all,
I want to model something like Genesy Lamp. I wonder whether this kind of geometry would be easier to model with Maya?
From the picture I could know that the structure is basically created by three curves but I don't know how to let these three curves merge smoothly when they meet each other.
Please help or give me any suggestion.
Thank you
Tags:
Maya, T-Splines, any other kind of sub D modeler, or a really skilled Nurbs modeler.
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