Grasshopper

algorithmic modeling for Rhino

Add flow object along surface command on grasshopper so that projects like this can be way more easily be made <The following was made with flowalongsurface on rhino>

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A way more better than flow along surface is in grasshopper

Surface morph

You can morph any object from a bounding box into any place (or all) of your surface.

All of your surface

Part of your surface

Morph paneling

Thanks for the feedback !!

I think we can get the morth paneling to a newer level. What if we put the whole hexagonal grid into a single boundy box and we manage to open the map morphing for Ngons, instead only for box items. I hope you understand me. Thats the script as i have it and it needs some solving

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You're welcome

I've just edited your algorithm. You can make the hexagons without using Boolean. With grouping the hexagons you can easily flow it on the surface

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thats very nice sir. i hope this proves usefull for more community members, because it releases box panelling restrictions, and you can use all kind of grids for the cause

Most definitely it does ! Great help ! I was trying paneling with surface morph but i have always had trouble understanding U V , uv , U V domain etc. Any reference where i can get a better understanding of UV ? i have some idea but i wanted to understand better, because I still dont understand the logic behind remapping domains. Any material on U- V domain related info would be great.

Thank you :) that is very well explained ! I understand. So another question - what is uv ( in context to grasshopper components ) I understand whats U, whats V , but what does it mean when in the component it is requiring an input of "uv" ? And thanks again ! it makes it easy to understand with your eg of time parameter !

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