algorithmic modeling for Rhino
Hi,
How can I model this shape in grasshopper? (curve lines on cylinder or curve surface)
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Do you mean something like this:
http://www.thingiverse.com/thing:1724626
or maybe this:
http://www.thingiverse.com/thing:1724626
The basic technique is fairly simple:
1. Create a 2D curve in the XY plane that looks like the outline of a gear wheel
2. Scale a bunch of copies of the curve to different sizes (I use 11 different sized curves.)
3. Move each curve vertically to a different Z-height
4. Rotate each curve to get the desired wavy/wiggly effect
5. Create a Loft surface using all the curves.
A critical step when creating the Loft is to add the curves in order - either top to bottom or bottom to top.
Step 4 can be omitted if you want a constant curvature throughout the final part. In this case all you have to do is Twist by the desired amount the Loft surface made from un-rotated curves.
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Grasshopper
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