algorithmic modeling for Rhino
Hello Everyone,
Need help! I have created series of circles in z direction. I want to divide those circles in an incremental order so that I can use those point to form triangulated mesh.
I look forward to your solution.
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Don't think I've ever been a tag before!
This divides the circles by increasing amounts as described, but that was the simple part. I tried to have a play with the triangulation, but due to the varying number of points on each circle and the positioning of these around the circumference it's not the prettiest result (or workflow - I couldn't get the Path Mapper to work with shifted branch numbering without inserting a null.)
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