algorithmic modeling for Rhino
hi everyone
i need to learn how to fix a file for 3d printing
https://www.dropbox.com/s/o3gojakcbdqss8x/buildings.zip?dl=0
as i'm new to rhino and grasshopper ,i need some help
the file is a scan of a city
i want to remove every internal wall
and have one solid object in the end
i think that it will be a good idea to select every non vertical triangles (faces)
extrude a polygon to the ground
then merge all the polygone in one shell
can somebody teach me how to do this
i'm quite sure GH is the right tool for this
thanks
fabrice
Tags:
you're right
but with this approch, i expect to have a good mesh
by extruding all triangles and merging every polygon
the problem is that cleaning with automatic software put some impredictable holes in the model. i'm searching a way to avoid this
maybe i'm not in the right path!
You can try the beta version of Autodesk Memento:
thanks i will try
but i don't want to miss the occasion to learn GH
can someone tell me how to take a mesh
select all non vertical surface
extrude to the ground
thanks
You could use the Rhino drape feature (possibly) to drape a surface ove the top or there are similar shrinkwrap functions in some mesh software (such as Magics by Materialise - expensive)
People have done some mesh shrinkwrapping in GH so if you really did want to learn GH then this might be one approach.
Your approach might work... I don't have time to look at this right now but in simple instructions...
Get all mesh face normals using DeconstructMesh
Work out the dot product of these vectors with the unit Z vector
Cull the mesh faces that have a dot product = 0
I'm not sure how you then extrude the mesh faces to make a solid... Also I don't think this is the best way to do what you need to 3d print.
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