algorithmic modeling for Rhino
Hello everyone!
I wanted to use paneling tools to create a relief motif for the surface of a sculpture that is going to be 3d printed.
I Isolated the specific surface, divided it using paneling tools and created the panels with no problem.
the problem starts after baking the panels, when I want to unite them into a single closed polysurface with boolean union. it just won't work...
things I've tried so far:
1) increasing the unit tolerance (to ridiculous levels): it helped but only a little, just some of the panels would unite. (also, I recreated the morph target after changing the tolerances and recomputed in gh in case that might make a difference)
2)merge all faces for each of the panels solids (btw all the panels are legit closed polysurfaces, no problem there...
I don't know if there is something that has to do with paneling tools or the boolean operation in Rhino...
any suggestions?
Tags:
oh, man!!!!
thank you thank you thank you!!!
so, effectively it was the surface that was creating the imprecisions right?
I'm getting down to work!!!
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