algorithmic modeling for Rhino
I just got excellent advice on how to scale the body to a grid in GH. I am now trying to scale the human body to a house frame (simple extruded walls in rhino). When the human body is scaled up, the house frame also scales up, which is desired. I also have a slider that increases the number of house frames via the Move command. However, I would like there to be an inverse relationship between the number of human bodies and the number of frames. Ideally, as the number of people increase, the number of frames would decrease. As of now, they are completely unrelated. If anyone has any suggestions on how to connect these two elements, I would be very grateful!
I've attached the rhino file and GH file.
Thanks!
Taylor
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*Correction*
Actually, the frame is not scaling up with the human figure. As the body scales up, the distance between frames increases. I would still like the outcome stated above however. Any advice is appreciated. Thanks!
I'm afraid there are some very important details you missed in the "excellent advice" I offered in your previous thread.
This code makes no sense at all. It's exactly the same as what you posted previously, with a house model instead of surfaces. What does the square root of the bounding box (which is not a "Union Box") have to do with spacing copies of the house? Are you happy with the houses overlapping each other?
As to "an inverse relationship", that is extremely simple: "X * 1/N" or "N and (X - N)"
This forum is about learning, not getting someone to do your homework for you. I see no evidence that you learned anything from the other thread.
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