Grasshopper

algorithmic modeling for Rhino

Nik Willmore's Discussions (1,090)

Discussions Replied To (921) Replies Latest Activity

"Disable or delete Refine and just run the output of Cocoon directly into a Mesh comp…"

Nik Willmore replied Jul 31, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"Right click enable/disable the cylinder (BC) versus the lines (CC) Cocoon force comp…"

Nik Willmore replied Jul 31, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"For lines that intersect at their ends, you can also use rather fast Exoskeleton (Ex…"

Nik Willmore replied Jul 31, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"I've regularly detested Voronoi since it is usually based on lazy random points. Whe…"

Nik Willmore replied Jul 30, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"I just did that here: http://www.grasshopper3d.com/forum/topics/idea-with-bone?comm…"

Nik Willmore replied Jul 30, 2015 to Having trouble understanding intersections

2 Jul 31, 2015
Reply by Mike

"Your scale is likely not tweaked with the right CS (Cube Size) setting, so try bring…"

Nik Willmore replied Jul 30, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"You can't run geometry through a Panel since it turns it to text: To disable the cyl…"

Nik Willmore replied Jul 30, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"3D Voronoi was easy enough, after I point edited a single surface 10X10 UV divided (…"

Nik Willmore replied Jul 30, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"If you can generate lines, curves, points, and surfaces where you want matter, here…"

Nik Willmore replied Jul 30, 2015 to bone microstructure and voronoi diagram... need help

65 Dec 9, 2016
Reply by Oliver Tessin

"New source code is here: https://github.com/Dan-Piker/MeshMachine/tree/8a9c55cab5d7…"

Nik Willmore replied Jul 30, 2015 to Multiple breps with Meshmachine

12 Jul 30, 2015
Reply by Daniel Piker

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